Seven particle-based progress cards (hour, day, week, month, year, summer, fall) with work-time mode toggle and bridge days support. Light elegant design with accumulating particle animation. Express server proxies dagsmart.se API.
555 lines
22 KiB
JavaScript
555 lines
22 KiB
JavaScript
// ─────────────────────────────────────────────────────────────────────────────
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// Constants
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// ─────────────────────────────────────────────────────────────────────────────
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const WORK_START = 8 * 60; // 08:00 in minutes from midnight
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const LUNCH_START = 12 * 60; // 12:00
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const LUNCH_END = 13 * 60; // 13:00
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const WORK_END = 17 * 60; // 17:00
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const WORK_MINUTES = 8 * 60; // 480 min = 8 effective hours
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const CARDS = [
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{ id: 'hour', label: 'Hour' },
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{ id: 'day', label: 'Day' },
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{ id: 'week', label: 'Week' },
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{ id: 'month', label: 'Month' },
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{ id: 'year', label: 'Year' },
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{ id: 'summer', label: 'Summer' },
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{ id: 'fall', label: 'Fall' },
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];
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const PARTICLE_COLORS = {
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active: [26, 26, 46 ],
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'not-work-time': [185, 180, 172],
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summer: [196, 144, 42 ],
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'off-season': [160, 168, 184],
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};
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// ─────────────────────────────────────────────────────────────────────────────
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// App State
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// ─────────────────────────────────────────────────────────────────────────────
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const state = {
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workMode: false,
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includeBridgeDays: false,
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holidaySet: new Set(),
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bridgeDaySet: new Set(),
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midsommar: null, // Date of midsommarafton
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fallStart: null, // Date of first Monday of August
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loaded: false,
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};
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// ─────────────────────────────────────────────────────────────────────────────
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// Date Utilities
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// ─────────────────────────────────────────────────────────────────────────────
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function formatDate(date) {
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const y = date.getFullYear();
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const m = String(date.getMonth() + 1).padStart(2, '0');
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const d = String(date.getDate()).padStart(2, '0');
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return `${y}-${m}-${d}`;
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}
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function startOfDay(date) {
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const d = new Date(date);
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d.setHours(0, 0, 0, 0);
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return d;
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}
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function firstMondayOfAugust(year) {
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const d = new Date(year, 7, 1); // Aug 1
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const day = d.getDay(); // 0=Sun, 1=Mon, ...
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const offset = day === 1 ? 0 : (8 - day) % 7;
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return new Date(year, 7, 1 + offset);
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}
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function seededRandom(seed) {
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const x = Math.sin(seed + 1) * 10000;
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return x - Math.floor(x);
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Work Time Utilities
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// ─────────────────────────────────────────────────────────────────────────────
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function isWeekend(date) {
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const d = date.getDay();
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return d === 0 || d === 6;
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}
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function isJuly(date) {
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return date.getMonth() === 6;
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}
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function isWorkDay(date) {
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if (isWeekend(date)) return false;
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if (isJuly(date)) return false;
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const ds = formatDate(date);
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if (state.holidaySet.has(ds)) return false;
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if (state.includeBridgeDays && state.bridgeDaySet.has(ds)) return false;
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return true;
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}
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// Returns elapsed work minutes today (0 to WORK_MINUTES)
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function elapsedWorkMinutesToday(now) {
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const mins = now.getHours() * 60 + now.getMinutes() + now.getSeconds() / 60;
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if (mins < WORK_START) return 0;
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if (mins >= WORK_END) return WORK_MINUTES;
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if (mins >= LUNCH_START && mins < LUNCH_END) return LUNCH_START - WORK_START;
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if (mins < LUNCH_START) return mins - WORK_START;
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return (LUNCH_START - WORK_START) + (mins - LUNCH_END);
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}
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function isCurrentlyWorkTime(now) {
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if (!isWorkDay(now)) return false;
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const mins = now.getHours() * 60 + now.getMinutes();
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if (mins < WORK_START || mins >= WORK_END) return false;
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if (mins >= LUNCH_START && mins < LUNCH_END) return false;
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return true;
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}
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// Count work days in [start, end) — start inclusive, end exclusive
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function countWorkDays(start, end) {
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let count = 0;
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const d = startOfDay(start);
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const e = startOfDay(end);
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while (d < e) {
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if (isWorkDay(d)) count++;
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d.setDate(d.getDate() + 1);
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}
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return count;
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Label Formatting
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// ─────────────────────────────────────────────────────────────────────────────
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function fmtMinutes(min) {
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const h = Math.floor(min / 60);
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const m = Math.ceil(min % 60);
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if (h === 0) return `${m}m`;
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if (m === 0) return `${h}h`;
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return `${h}h ${m}m`;
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}
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function fmtDays(n, prefix = '', suffix = 'remaining') {
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const d = n === 1 ? 'day' : 'days';
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return [prefix, `${n}`, d, suffix].filter(Boolean).join(' ');
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}
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function fmtWorkDays(n, prefix = '', suffix = 'remaining') {
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const d = n === 1 ? 'working day' : 'working days';
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return [prefix, `${n}`, d, suffix].filter(Boolean).join(' ');
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Progress Calculations
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// Each returns { progress: 0–1, remainingLabel: string, cardState: string }
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// cardState: 'active' | 'not-work-time' | 'summer' | 'off-season'
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// ─────────────────────────────────────────────────────────────────────────────
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function getHourState(now) {
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if (state.workMode && !isCurrentlyWorkTime(now)) {
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const msg = isWorkDay(now) ? 'outside work hours' : 'not a work day';
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return { progress: 0, remainingLabel: msg, cardState: 'not-work-time' };
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}
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const mins = now.getMinutes() + now.getSeconds() / 60;
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const remaining = Math.ceil(60 - mins);
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return { progress: mins / 60, remainingLabel: `${remaining}m remaining`, cardState: 'active' };
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}
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function getDayState(now) {
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if (state.workMode) {
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if (!isWorkDay(now)) {
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return { progress: 0, remainingLabel: 'not a work day', cardState: 'not-work-time' };
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}
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const mins = now.getHours() * 60 + now.getMinutes();
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if (mins < WORK_START) {
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return { progress: 0, remainingLabel: 'work starts at 08:00', cardState: 'not-work-time' };
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}
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if (mins >= LUNCH_START && mins < LUNCH_END) {
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return { progress: (LUNCH_START - WORK_START) / WORK_MINUTES, remainingLabel: 'lunch break', cardState: 'not-work-time' };
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}
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if (mins >= WORK_END) {
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return { progress: 1, remainingLabel: 'work day done', cardState: 'not-work-time' };
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}
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const elapsed = elapsedWorkMinutesToday(now);
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const remaining = WORK_MINUTES - elapsed;
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return { progress: elapsed / WORK_MINUTES, remainingLabel: fmtMinutes(remaining) + ' remaining', cardState: 'active' };
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}
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const secs = now.getHours() * 3600 + now.getMinutes() * 60 + now.getSeconds();
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const remainSecs = 86400 - secs;
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return { progress: secs / 86400, remainingLabel: fmtMinutes(remainSecs / 60) + ' remaining', cardState: 'active' };
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}
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function getWeekState(now) {
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const dow = (now.getDay() + 6) % 7; // 0=Mon, 6=Sun
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const monday = startOfDay(now);
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monday.setDate(monday.getDate() - dow);
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const nextMonday = new Date(monday);
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nextMonday.setDate(monday.getDate() + 7);
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if (state.workMode) {
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const friday = new Date(monday);
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friday.setDate(monday.getDate() + 5); // exclusive end (Sat)
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const totalWork = countWorkDays(monday, friday);
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if (totalWork === 0) {
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return { progress: 0, remainingLabel: 'no work days this week', cardState: 'not-work-time' };
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}
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let elapsed = countWorkDays(monday, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = Math.min(1, elapsed / totalWork);
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'week done' : fmtWorkDays(remaining);
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = (now - monday) / (nextMonday - monday);
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const remainMs = nextMonday - now;
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const remainDays = Math.ceil(remainMs / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays), cardState: 'active' };
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}
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function getMonthState(now) {
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const year = now.getFullYear();
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const month = now.getMonth();
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const firstDay = new Date(year, month, 1);
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const firstNextMonth = new Date(year, month + 1, 1);
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if (state.workMode) {
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const totalWork = countWorkDays(firstDay, firstNextMonth);
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if (totalWork === 0) {
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return { progress: 1, remainingLabel: 'no work days this month', cardState: 'not-work-time' };
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}
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let elapsed = countWorkDays(firstDay, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = Math.min(1, elapsed / totalWork);
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'month done' : fmtWorkDays(remaining);
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = (now - firstDay) / (firstNextMonth - firstDay);
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const remainDays = Math.ceil((firstNextMonth - now) / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays), cardState: 'active' };
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}
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function getYearState(now) {
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const year = now.getFullYear();
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const firstDay = new Date(year, 0, 1);
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const firstNextYear = new Date(year + 1, 0, 1);
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if (state.workMode) {
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const totalWork = countWorkDays(firstDay, firstNextYear);
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let elapsed = countWorkDays(firstDay, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = Math.min(1, elapsed / totalWork);
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'year done' : fmtWorkDays(remaining);
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = (now - firstDay) / (firstNextYear - firstDay);
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const remainDays = Math.ceil((firstNextYear - now) / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays), cardState: 'active' };
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}
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function getSummerState(now) {
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const { midsommar, fallStart } = state;
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if (!midsommar || !fallStart) return { progress: 0, remainingLabel: '…', cardState: 'active' };
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const year = now.getFullYear();
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const janFirst = new Date(year, 0, 1);
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// Currently summer
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if (now >= midsommar && now < fallStart) {
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const backDate = fallStart.toLocaleDateString('sv-SE', { month: 'short', day: 'numeric' });
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return { progress: 1, remainingLabel: `back ${backDate}`, cardState: 'summer' };
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}
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// Pre-summer (before midsommar)
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if (now < midsommar) {
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if (state.workMode) {
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const totalWork = countWorkDays(janFirst, midsommar);
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let elapsed = countWorkDays(janFirst, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = totalWork > 0 ? Math.min(1, elapsed / totalWork) : 0;
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'summer soon!' : fmtWorkDays(remaining, '', 'till summer');
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = (now - janFirst) / (midsommar - janFirst);
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const remainDays = Math.ceil((midsommar - now) / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays, '', 'till summer'), cardState: 'active' };
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}
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// After summer (fall/end of year) — point to next year's summer
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const nextYearStart = new Date(year + 1, 0, 1);
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const remainDays = Math.ceil((nextYearStart - now) / 86400000);
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return { progress: 1, remainingLabel: fmtDays(remainDays, '', 'till new year'), cardState: 'off-season' };
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}
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function getFallState(now) {
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const { fallStart } = state;
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if (!fallStart) return { progress: 0, remainingLabel: '…', cardState: 'off-season' };
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const year = now.getFullYear();
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const yearEnd = new Date(year + 1, 0, 1);
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if (now < fallStart) {
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const remainDays = Math.ceil((fallStart - now) / 86400000);
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return { progress: 0, remainingLabel: fmtDays(remainDays, '', 'till fall'), cardState: 'off-season' };
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}
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if (state.workMode) {
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const totalWork = countWorkDays(fallStart, yearEnd);
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let elapsed = countWorkDays(fallStart, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = totalWork > 0 ? Math.min(1, elapsed / totalWork) : 0;
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'year done!' : fmtWorkDays(remaining);
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = Math.min(1, (now - fallStart) / (yearEnd - fallStart));
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const remainDays = Math.ceil((yearEnd - now) / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays), cardState: 'active' };
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}
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function getCardState(id, now) {
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switch (id) {
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case 'hour': return getHourState(now);
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case 'day': return getDayState(now);
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case 'week': return getWeekState(now);
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case 'month': return getMonthState(now);
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case 'year': return getYearState(now);
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case 'summer': return getSummerState(now);
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case 'fall': return getFallState(now);
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}
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Particle Field
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// ─────────────────────────────────────────────────────────────────────────────
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class ParticleField {
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constructor(canvas, seed) {
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this.canvas = canvas;
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this.ctx = canvas.getContext('2d');
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this.seed = seed;
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this.particles = [];
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this.N = 120;
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this.targetProgress = 0;
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this.currentProgress = 0;
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this.cardState = 'active';
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this._initParticles();
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this._ro = new ResizeObserver(() => this._onResize());
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this._ro.observe(canvas.parentElement);
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}
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_onResize() {
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const rect = this.canvas.parentElement.getBoundingClientRect();
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this.canvas.width = rect.width * devicePixelRatio;
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this.canvas.height = rect.height * devicePixelRatio;
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this.canvas.style.width = rect.width + 'px';
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this.canvas.style.height = rect.height + 'px';
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this._initParticles();
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}
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_initParticles() {
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const { N, seed } = this;
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const w = this.canvas.width;
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const h = this.canvas.height;
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this.particles = Array.from({ length: N }, (_, i) => ({
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x: seededRandom(seed * 200 + i * 5 ) * w,
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y: seededRandom(seed * 200 + i * 5 + 1) * h,
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size: (1.5 + seededRandom(seed * 200 + i * 5 + 2) * 2.5) * devicePixelRatio,
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phase: seededRandom(seed * 200 + i * 5 + 3) * Math.PI * 2,
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speed: 0.3 + seededRandom(seed * 200 + i * 5 + 4) * 0.5,
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opacity: 0,
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}));
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}
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update(progress, cardState) {
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this.targetProgress = progress;
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this.cardState = cardState;
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}
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draw(ts) {
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const { ctx, canvas, particles, N } = this;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// Smoothly interpolate progress
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this.currentProgress += (this.targetProgress - this.currentProgress) * 0.025;
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const activeCount = Math.floor(this.currentProgress * N);
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const color = PARTICLE_COLORS[this.cardState] || PARTICLE_COLORS.active;
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const t = ts * 0.001;
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for (let i = 0; i < N; i++) {
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const p = particles[i];
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const targetOpacity = i < activeCount
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? 0.35 + seededRandom(this.seed * 200 + i * 5 + 2) * 0.3
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: 0;
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p.opacity += (targetOpacity - p.opacity) * 0.04;
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if (p.opacity < 0.005) continue;
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const dx = Math.sin(t * p.speed + p.phase) * 3 * devicePixelRatio;
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const dy = Math.cos(t * p.speed * 0.7 + p.phase + 1.3) * 2 * devicePixelRatio;
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ctx.beginPath();
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ctx.arc(p.x + dx, p.y + dy, p.size, 0, Math.PI * 2);
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ctx.fillStyle = `rgba(${color[0]},${color[1]},${color[2]},${p.opacity})`;
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ctx.fill();
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}
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}
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destroy() {
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this._ro.disconnect();
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}
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Data Loading & Caching
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// ─────────────────────────────────────────────────────────────────────────────
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async function fetchWithCache(url, cacheKey) {
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const cached = localStorage.getItem(cacheKey);
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if (cached) {
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try {
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const { year, data } = JSON.parse(cached);
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if (year === new Date().getFullYear()) return data;
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} catch (_) {}
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}
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const res = await fetch(url);
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const data = await res.json();
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localStorage.setItem(cacheKey, JSON.stringify({ year: new Date().getFullYear(), data }));
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return data;
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}
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async function loadData() {
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const year = new Date().getFullYear();
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const [holidays, bridgeDays] = await Promise.all([
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fetchWithCache(`/api/holidays?year=${year}`, `holidays_${year}`),
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fetchWithCache(`/api/bridge-days?year=${year}`, `bridgeDays_${year}`),
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]);
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state.holidaySet = new Set(holidays.map(h => h.date));
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state.bridgeDaySet = new Set(bridgeDays.map(h => h.date));
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const midsommarEntry = holidays.find(h => h.code === 'midsummerEve');
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state.midsommar = midsommarEntry ? new Date(midsommarEntry.date + 'T00:00:00') : null;
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state.fallStart = firstMondayOfAugust(year);
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state.loaded = true;
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// DOM & Animation
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// ─────────────────────────────────────────────────────────────────────────────
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|
||
function buildDOM() {
|
||
const container = document.getElementById('cards');
|
||
CARDS.forEach(({ id, label }) => {
|
||
const card = document.createElement('div');
|
||
card.className = 'card';
|
||
card.id = `card-${id}`;
|
||
|
||
const canvas = document.createElement('canvas');
|
||
card.appendChild(canvas);
|
||
|
||
const content = document.createElement('div');
|
||
content.className = 'card-content';
|
||
content.innerHTML = `
|
||
<span class="card-name">${label}</span>
|
||
<span class="card-remaining"></span>
|
||
`;
|
||
card.appendChild(content);
|
||
container.appendChild(card);
|
||
});
|
||
}
|
||
|
||
function initParticleFields() {
|
||
const fields = {};
|
||
CARDS.forEach(({ id }, i) => {
|
||
const card = document.getElementById(`card-${id}`);
|
||
const canvas = card.querySelector('canvas');
|
||
// Trigger initial resize
|
||
const rect = card.getBoundingClientRect();
|
||
canvas.width = rect.width * devicePixelRatio;
|
||
canvas.height = rect.height * devicePixelRatio;
|
||
canvas.style.width = rect.width + 'px';
|
||
canvas.style.height = rect.height + 'px';
|
||
fields[id] = new ParticleField(canvas, i + 1);
|
||
});
|
||
return fields;
|
||
}
|
||
|
||
let particleFields = null;
|
||
|
||
function tick(ts) {
|
||
const now = new Date();
|
||
CARDS.forEach(({ id, label }) => {
|
||
const { progress, remainingLabel, cardState } = getCardState(id, now);
|
||
const card = document.getElementById(`card-${id}`);
|
||
|
||
// Update card state class
|
||
card.className = `card state-${cardState}`;
|
||
|
||
// Update text
|
||
card.querySelector('.card-remaining').textContent = remainingLabel;
|
||
|
||
// Update particles
|
||
particleFields[id].update(progress, cardState);
|
||
particleFields[id].draw(ts);
|
||
});
|
||
|
||
requestAnimationFrame(tick);
|
||
}
|
||
|
||
function setupToggles() {
|
||
const workModeEl = document.getElementById('workMode');
|
||
const bridgeDaysEl = document.getElementById('bridgeDays');
|
||
const bridgeDaysLabel = document.getElementById('bridgeDaysLabel');
|
||
|
||
workModeEl.addEventListener('change', () => {
|
||
state.workMode = workModeEl.checked;
|
||
bridgeDaysLabel.classList.toggle('visible', state.workMode);
|
||
if (!state.workMode) {
|
||
bridgeDaysEl.checked = false;
|
||
state.includeBridgeDays = false;
|
||
}
|
||
});
|
||
|
||
bridgeDaysEl.addEventListener('change', () => {
|
||
state.includeBridgeDays = bridgeDaysEl.checked;
|
||
});
|
||
}
|
||
|
||
// ─────────────────────────────────────────────────────────────────────────────
|
||
// Init
|
||
// ─────────────────────────────────────────────────────────────────────────────
|
||
|
||
async function init() {
|
||
// Show loading indicator
|
||
const loadingEl = document.createElement('div');
|
||
loadingEl.id = 'loading';
|
||
loadingEl.textContent = 'loading';
|
||
document.body.appendChild(loadingEl);
|
||
|
||
buildDOM();
|
||
setupToggles();
|
||
|
||
await loadData();
|
||
|
||
particleFields = initParticleFields();
|
||
|
||
loadingEl.classList.add('hidden');
|
||
setTimeout(() => loadingEl.remove(), 600);
|
||
|
||
requestAnimationFrame(tick);
|
||
}
|
||
|
||
init();
|