from libqtile import extension, hook, layout, qtile from libqtile.config import Click, Drag, Group, Key, KeyChord, Match, Screen from libqtile.lazy import lazy from libqtile.utils import guess_terminal import os import subprocess mod = "mod4" terminal = guess_terminal() myTerm = "alacritty" keys = [ Key([mod], "h", lazy.layout.left(), desc="Move focus to left"), Key([mod], "l", lazy.layout.right(), desc="Move focus to right"), Key([mod], "j", lazy.layout.down(), desc="Move focus down"), Key([mod], "k", lazy.layout.up(), desc="Move focus up"), Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"), # Move windows between left/right columns or move up/down in current stack. # Moving out of range in Columns layout will create new column. Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"), Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"), Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"), Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"), # Grow windows. If current window is on the edge of screen and direction # will be to screen edge - window would shrink. Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"), Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"), Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"), Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"), Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"), # Toggle between split and unsplit sides of stack. # Split = all windows displayed # Unsplit = 1 window displayed, like Max layout, but still with # multiple stack panes Key( [mod, "shift"], "Return", lazy.layout.toggle_split(), desc="Toggle between split and unsplit sides of stack", ), Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"), # Toggle between different layouts as defined below Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"), Key([mod], "q", lazy.window.kill(), desc="Kill focused window"), Key( [mod], "f", lazy.window.toggle_fullscreen(), desc="Toggle fullscreen on the focused window", ), Key([mod], "t", lazy.window.toggle_floating(), desc="Toggle floating on the focused window"), Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"), Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"), Key([mod], "d", lazy.spawn("rofi -show drun -show-icons"), desc='Run Launcher'), Key( [mod], "s", lazy.spawn('sh -c "maim -s | xclip -selection clipboard -t image/png -i"'), desc="Screenshot" ), ] # Add key bindings to switch VTs in Wayland. # We can't check qtile.core.name in default config as it is loaded before qtile is started # We therefore defer the check until the key binding is run by using .when(func=...) for vt in range(1, 8): keys.append( Key( ["control", "mod1"], f"f{vt}", lazy.core.change_vt(vt).when(func=lambda: qtile.core.name == "wayland"), desc=f"Switch to VT{vt}", ) ) groups = [Group(i) for i in "123456789"] for i in groups: keys.extend( [ # mod + group number = switch to group Key( [mod], i.name, lazy.group[i.name].toscreen(), desc=f"Switch to group {i.name}", ), # mod + shift + group number = move focused window to group Key([mod, "shift"], i.name, lazy.window.togroup(i.name), desc="move focused window to group {}".format(i.name)), ] ) colors = [ ["#1a1b26", "#1a1b26"], # bg (primary.background) ["#a9b1d6", "#a9b1d6"], # fg (primary.foreground) ["#32344a", "#32344a"], # color01 (normal.black) ["#f7768e", "#f7768e"], # color02 (normal.red) ["#9ece6a", "#9ece6a"], # color03 (normal.green) ["#e0af68", "#e0af68"], # color04 (normal.yellow) ["#7aa2f7", "#7aa2f7"], # color05 (normal.blue) ["#ad8ee6", "#ad8ee6"], # color06 (normal.magenta) ["#0db9d7", "#0db9d7"], # color15 (bright.cyan) ["#444b6a", "#444b6a"] # color[9] (bright.black) ] layout_theme = { "border_width" : 1, "margin" : 1, "border_focus" : colors[6], "border_normal" : colors[0], } layouts = [ layout.Columns(**layout_theme), layout.Max(), layout.MonadTall(**layout_theme), ] screens = [Screen()] # Drag floating layouts. mouse = [ Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()), Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()), Click([mod], "Button2", lazy.window.bring_to_front()), ] dgroups_key_binder = None dgroups_app_rules = [] # type: list follow_mouse_focus = True bring_front_click = False floats_kept_above = True cursor_warp = False floating_layout = layout.Floating( float_rules=[ # Run the utility of `xprop` to see the wm class and name of an X client. *layout.Floating.default_float_rules, Match(wm_class="confirmreset"), # gitk Match(wm_class="makebranch"), # gitk Match(wm_class="maketag"), # gitk Match(wm_class="ssh-askpass"), # ssh-askpass Match(title="branchdialog"), # gitk Match(title="pinentry"), # GPG key password entry ] ) auto_fullscreen = True focus_on_window_activation = "smart" reconfigure_screens = True auto_minimize = True wl_input_rules = None wl_xcursor_theme = None wl_xcursor_size = 24 wmname = "LG3D"