[ { "id": "new-arrival", "title": "New Arrival", "a": "Introduce a new cast member. They arrive at the station for the first time.", "b": "Introduce a cast member who has been here all along — their timeline starts at the very beginning." }, { "id": "departure", "title": "Departure", "requires": [ "cast" ], "a": "A cast member leaves the station permanently. Give them an end date and a reason.", "b": "A cast member dies. The cause should be connected to an existing event or project." }, { "id": "foundation-work", "title": "Foundation Work", "a": "Start a new engineering project with no end date. It is still ongoing.", "b": "Start a new science project with no end date. Its outcome is not yet known." }, { "id": "completion", "title": "Completion", "requires": [ "project" ], "a": "Mark an active project as completed. Add a sentence about what it produced.", "b": "Mark an active project as abandoned. Explain what stopped it." }, { "id": "crisis", "title": "Crisis", "a": "Create a dark event that threatens or damages an existing project.", "b": "Create a dark event that puts a cast member in danger or changes them permanently." }, { "id": "breakthrough", "title": "Breakthrough", "a": "Create a light event announcing a discovery. Define the discovery as a keyword.", "b": "Create a light event marking a milestone in {project}.", "requires": [ "project" ] }, { "id": "the-record", "title": "The Record", "requires": [ "keyword" ], "a": "Create an event that references an existing keyword using **bold**.", "b": "Create an event that mentions {cast}." }, { "id": "consequence", "title": "Consequence", "a": "Create an event that is a direct result of {project}.", "b": "Create a dark event that permanently changes what a cast member does or believes." }, { "id": "terminology", "title": "Terminology", "a": "Define a new keyword naming something unique to this station — a place, substance, or system.", "b": "Define a keyword that names a recurring problem the colony cannot fully solve." }, { "id": "the-archive", "title": "The Archive", "requires": [ "keyword" ], "a": "Add a definition to {keyword}.", "b": "Create an event that uses at least two existing keywords in its description." }, { "id": "before-and-after", "title": "Before and After", "a": "Create an event placed near the very start of the timeline.", "b": "Create an event placed near the very end of the timeline." }, { "id": "the-gap", "title": "The Gap", "a": "Find the longest empty stretch on the timeline and place an event there.", "b": "Start a project that spans at least half the total length of the timeline." }, { "id": "resource-strain", "title": "Resource Strain", "a": "Create a dark event about scarcity. Reference a keyword or project by name.", "b": "Create a dark event that forces {project} to end prematurely — mark it abandoned.", "requires": [ "project" ] }, { "id": "disagreement", "title": "Disagreement", "requires": [ "cast" ], "a": "Create an event where {cast} and {cast} are in direct conflict.", "b": "Create an event that splits the colony's opinion on whether a project should continue." }, { "id": "the-cost", "title": "The Cost", "requires": [ "cast", "project" ], "a": "End {cast} — their involvement in a project brings their time on the station to a close.", "b": "Mark a project abandoned during the same period as a dark event already on the timeline." }, { "id": "something-new", "title": "Something New", "a": "Create a light event introducing technology unique to this world. Keyword it.", "b": "Start a science project that was directly inspired by something in an existing event." }, { "id": "against-the-odds", "title": "Against the Odds", "a": "Create a light event where an abandoned project unexpectedly produces results.", "b": "Introduce a cast member who has come to solve a problem named in an existing keyword.", "requires": [ "project" ] }, { "id": "legacy", "title": "Legacy", "requires": [ "cast" ], "a": "Create an event that references a cast member who has already died or left.", "b": "Start a project named after or dedicated to {cast}." }, { "id": "witness", "title": "Witness", "requires": [ "cast" ], "a": "Create an event where {cast} is the sole witness to something.", "b": "Create a light event celebrating {cast}'s achievement." }, { "id": "the-successor", "title": "The Successor", "requires": [ "cast" ], "a": "Introduce a new cast member who takes over a role from {cast}. Connect them in the description.", "b": "A cast member's departure directly inspires a new project. Start that project." }, { "id": "the-quiet-years", "title": "The Quiet Years", "a": "Create a light event that is calm, routine, and unremarkable — but it happened.", "b": "Add a cast member who lives quietly in the background and appears in no events." }, { "id": "what-they-left-behind", "title": "What They Left Behind", "requires": [ "cast" ], "a": "{cast} departs and leaves something behind. Define what it is as a keyword.", "b": "Create an event that references a cast member who is no longer on the station." }, { "id": "the-turning-point", "title": "The Turning Point", "a": "Create a dark event that marks the moment things started going wrong for the colony.", "b": "Create a light event that marks the moment things started getting better." }, { "id": "names-and-numbers", "title": "Names and Numbers", "a": "Define a measurement, unit, or index unique to this world as a keyword.", "b": "Create an event that puts a precise number or quantity to something previously vague." }, { "id": "the-unexpected", "title": "The Unexpected", "a": "Introduce a cast member arriving from outside — not a planned transfer. Who are they?", "b": "Create an event that surprises the other players. It must contradict an existing assumption." }, { "id": "revisit", "title": "Revisit", "requires": [ "cast" ], "a": "Add new detail to an existing event — something that was not known at the time.", "b": "Give {cast} more background. Edit their description." }, { "id": "the-pattern", "title": "The Pattern", "requires": [ "keyword" ], "a": "Create an event that echoes a previous event. Use {keyword} in your description.", "b": "Start a project that was clearly born from the failure of an earlier one." }, { "id": "milestone", "title": "Milestone", "a": "Create a significant event at approximately the midpoint of the timeline.", "b": "Start a project that was planned from the very beginning of the colony." }, { "id": "human-cost", "title": "Human Cost", "requires": [ "cast" ], "a": "End a cast member who never appeared in any recorded event. They are gone, unwitnessed.", "b": "Create a dark event that directly involves {cast}, {cast}, and {cast}." }, { "id": "echoes", "title": "Echoes", "requires": [ "keyword" ], "a": "Create an event set early in the timeline that explains the origin of an existing keyword.", "b": "Introduce a cast member whose arrival predates an existing event — backfill their entry." }, { "id": "jargon", "title": "Jargon", "a": "Define a technical term used by engineers or scientists as a keyword.", "b": "Define a nickname, slang term, or station-specific title as a keyword." }, { "id": "parallel-lives", "title": "Parallel Lives", "a": "Introduce two cast members who arrive at the station on the same date.", "b": "Introduce a cast member who arrives at exactly the same time as a project begins." }, { "id": "your-choice", "title": "Free Move", "a": "Create any entry of your choosing — event, project, or cast. Make it count.", "b": "End any single ongoing element: a project or a cast member's time on the station." }, { "id": "storm-before-calm", "title": "Storm Before Calm", "a": "Create a dark event, then immediately create a light event within the same year.", "b": "End a long-running project with an event that explains how it finally concluded." }, { "id": "pivot", "title": "Pivot", "requires": [ "project" ], "a": "An active project changes its stated goal entirely. Update its description to reflect the shift.", "b": "Mark one active project as abandoned and use its resources to start a replacement." }, { "id": "the-face-of-it", "title": "The Face of It", "requires": [ "project" ], "a": "{cast} publicly champions {project}. Introduce them or update their description.", "b": "Introduce a cast member who works quietly against an active project. No one else knows." }, { "id": "old-blood", "title": "Old Blood", "a": "Introduce a cast member who arrived in the earliest days of the station.", "b": "Create an event commemorating someone who died before the timeline began." }, { "id": "rumour", "title": "Rumour", "a": "Create an event that mentions something unexplained. Define that thing as a new keyword.", "b": "Create an event that references a keyword but adds conflicting information about it." }, { "id": "the-day-everything-changed", "title": "The Day Everything Changed", "a": "Create a pivotal dark event. Every active project at that date is affected — reference at least one.", "b": "Create a light event so significant it changes the station's identity. Define a keyword for what it produced." }, { "id": "investigator", "title": "Investigator", "requires": [ "keyword" ], "a": "Create an event investigating the cause of something — the answer involves {keyword}.", "b": "Introduce a cast member brought in to solve the problem of {keyword}." }, { "id": "long-shadow", "title": "Long Shadow", "a": "Create an event whose consequences only become clear much later on the timeline.", "b": "Start a project motivated by grief — connect it to a cast member who is no longer on the station." }, { "id": "q-industry", "type": "question", "title": "What's Working?", "question": "Which sector is doing best right now — science, engineering, or labour? Why is it ahead of the others?", "a": "Create an event celebrating that sector's success.", "b": "Define a keyword for the practice or discovery that gave them the edge." }, { "id": "q-earth-link", "type": "question", "title": "The Link to Earth", "question": "How does communication with Earth work? How long does a message take? Who controls access to it?", "a": "Create an event involving a message sent to or received from Earth.", "b": "Define a keyword for the communication system, protocol, or relay used." }, { "id": "q-leisure", "type": "question", "title": "Off the Clock", "question": "What do people do for leisure on the station? What is the one thing most people look forward to?", "a": "Create a light event centred on a leisure activity or communal gathering.", "b": "Define a keyword for a pastime, tradition, or gathering place unique to this station." }, { "id": "q-authority", "type": "question", "title": "Who's Actually in Charge?", "question": "How is authority structured? Is the person with the title the person with the power?", "a": "Introduce a cast member who holds formal authority over some part of the station.", "b": "Create an event where the real decision-maker acts — and it is not who you would expect." }, { "id": "q-unsolved", "type": "question", "title": "The Open Problem", "question": "What is the one problem the station has never been able to solve? Has anyone stopped trying?", "a": "Define the problem as a keyword.", "b": "Create an event where someone tries and fails to solve it." }, { "id": "q-born-here", "type": "question", "title": "Never Seen the Sky", "question": "What do children born on the station think of Earth? Do they want to go there, or does it feel like a myth?", "a": "Introduce a cast member who was born here and has never left.", "b": "Create an event where someone born here confronts what Earth means to them." }, { "id": "q-dangerous", "type": "question", "title": "The Hard Jobs", "question": "What is the most dangerous job on the station? Who does it, and why?", "a": "Introduce a cast member who does this dangerous work.", "b": "Create an event caused by the dangers of this work — an accident, a close call, or a death." }, { "id": "q-time", "type": "question", "title": "What Time Is It?", "question": "How does the station measure time? Do people still use Earth calendars, or has something local replaced them?", "a": "Define the station's time-keeping system as a keyword.", "b": "Create an event where the difference between station time and Earth time causes a problem." }, { "id": "q-fear", "type": "question", "title": "What Keeps Them Up at Night?", "question": "What do people on the station fear most? Is it spoken aloud or only whispered?", "a": "Create a dark event that embodies this fear.", "b": "Define the feared thing as a keyword." }, { "id": "q-the-dead", "type": "question", "title": "The Dead", "question": "How does the station handle death? Are the dead buried, recycled, sent back to Earth? What do people believe happens after?", "a": "Create an event centred on a death and how the community responds.", "b": "Define a keyword for the ritual, practice, or location associated with the dead." }, { "id": "q-contested", "type": "question", "title": "Contested Ground", "question": "What space on the station do people argue about most — a room, a corridor, a resource? Who claims it and why?", "a": "Define the contested space as a keyword.", "b": "Create an event where the contest over this space comes to a head." }, { "id": "q-founders", "type": "question", "title": "The Founders", "question": "Who were the people who first established this station? Are they remembered as heroes, cautionary tales, or forgotten entirely?", "a": "Create an event set near the very beginning of the timeline that shows what they built or broke.", "b": "Introduce a cast member who is directly descended from or trained by one of the founders." }, { "id": "q-unwritten-rule", "type": "question", "title": "The Unwritten Rule", "question": "What is the one rule everyone follows even though it has never been written down? What happens when someone breaks it?", "a": "Define the rule as a keyword.", "b": "Create an event where someone breaks the rule and the community responds." }, { "id": "q-home", "type": "question", "title": "What Home Means", "question": "What does 'home' mean to someone born here, versus someone who chose to come? Do they use the same word?", "a": "Create an event exploring what home means to a specific cast member — @\"mention\" them.", "b": "Define a keyword for the word, place, or feeling that people here call home." }, { "id": "q-leaving", "type": "question", "title": "Those Who Left", "question": "What happened to people who chose to return to Earth or go elsewhere? Are they talked about? Missed? Resented?", "a": "Create an event about a departure and how the remaining community responded.", "b": "Introduce a cast member who came back after having left once before." }, { "id": "q-cast-earth", "type": "question", "requires": [ "cast" ], "title": "The World They Left", "question": "Pick a cast member. What was their relationship with Earth? Did they leave willingly?", "a": "Update their description with a detail about their life before the station.", "b": "Create an event that reveals this aspect of their history." }, { "id": "q-cast-here-why", "type": "question", "requires": [ "cast" ], "title": "Why Are They Here?", "question": "Pick a cast member. What brought them to this station specifically? Was it duty, desperation, or ambition?", "a": "Create an event set at their arrival that shows the circumstances.", "b": "Update their description with the reason they came and what they expected to find." }, { "id": "q-cast-leisure", "type": "question", "requires": [ "cast" ], "title": "When They're Not Working", "question": "Pick a cast member. What do they do when they are off duty? What do they need to feel like themselves?", "a": "Create a light event featuring them in an off-duty moment.", "b": "Update their description with a personal habit, ritual, or pastime." }, { "id": "q-cast-fear", "type": "question", "requires": [ "cast" ], "title": "What They're Afraid Of", "question": "Pick a cast member. What is their greatest fear — the one they won't admit to?", "a": "Create an event that brings this fear close to the surface.", "b": "Update their description with a line about what they are afraid of and why." }, { "id": "q-cast-reputation", "type": "question", "requires": [ "cast" ], "title": "What Others Think", "question": "Pick a cast member. What do most people on the station think of them? Is that reputation accurate?", "a": "Create an event that shows how others react to or talk about them.", "b": "Update their description with a detail that complicates their public reputation." }, { "id": "q-cast-achievement", "type": "question", "requires": [ "cast" ], "title": "Their Finest Hour", "question": "Pick a cast member. What is the moment they are most proud of — even if no one else knows about it?", "a": "Create an event that records this achievement.", "b": "Update their description with this accomplishment and what it cost them." }, { "id": "q-cast-regret", "type": "question", "requires": [ "cast" ], "title": "The Thing They'd Undo", "question": "Pick a cast member. What is the decision they most regret? Do they let it show?", "a": "Create an event that was caused by or stems from this regret.", "b": "Update their description with a line about this regret and how they carry it." }, { "id": "q-cast-worth-dying", "type": "question", "requires": [ "cast" ], "title": "What They'd Die For", "question": "Pick a cast member. What would they sacrifice everything for — a person, a belief, a piece of the station?", "a": "Create an event where they are pushed close to that line.", "b": "Update their description with what they value above their own survival." }, { "id": "q-cast-relationship", "type": "question", "requires": [ "cast" ], "title": "The Connection", "question": "Pick two cast members. What is the relationship between them? Do they know each other? Is it warm or fraught?", "a": "Create an event showing the relationship between {cast} and {cast} — what does it look like in action?", "b": "Update the descriptions of {cast} and {cast} to acknowledge the connection between them." }, { "id": "q-cast-future", "type": "question", "requires": [ "cast" ], "title": "How They See It Ending", "question": "Pick a cast member. Do they think the station will survive? What do they believe the future holds?", "a": "Create an event that reflects their hope or despair about the station's future.", "b": "Update their description with their personal vision of how this ends." }, { "id": "q-cast-secret", "type": "question", "requires": [ "cast" ], "title": "What They're Hiding", "question": "Pick a cast member. What are they keeping from the rest of the station? Is it for their protection or someone else's?", "a": "Create an event where the secret almost comes out.", "b": "Update their description with a hidden truth — vague enough that others can build on it." }, { "id": "q-cast-belief", "type": "question", "requires": [ "cast" ], "title": "The Minority Opinion", "question": "Pick a cast member. What do they believe that almost no one else on the station does?", "a": "Create an event where this belief puts them at odds with others.", "b": "Update their description with this belief and where it came from." }, { "id": "q-cast-loss", "type": "question", "requires": [ "cast" ], "title": "How They Grieve", "question": "Pick a cast member. How do they handle loss? Do they go silent, go to work, go looking for someone to blame?", "a": "Create a dark event that forces them to grieve something or someone.", "b": "Update their description with how they cope — and whether it works." }, { "id": "q-cast-leaving", "type": "question", "requires": [ "cast" ], "title": "The Threshold", "question": "Pick a cast member. What would it take for them to leave the station? Is that threshold close?", "a": "Create an event that brings them to the edge of that decision.", "b": "Update their description with the one condition under which they would go." }, { "id": "q-cast-leadership", "type": "question", "requires": [ "cast" ], "title": "Their Take on Power", "question": "Pick a cast member. What do they think of how the station is run? Do they trust those in charge?", "a": "Create an event where their opinion on leadership is tested or confirmed.", "b": "Update their description with their stance on authority — loyal, cynical, or something more complicated." }, { "id": "hard-labour", "title": "Hard Labour", "a": "Create a labour event — something built, dug, welded, or moved by human hands. Give it discipline: Labour.", "b": "Start a labour project with no end date. It involves physical work that will take years." }, { "id": "the-body-count", "title": "The Body Count", "requires": [ "cast" ], "a": "Create a dark labour event — {cast} is injured or killed doing dangerous physical work.", "b": "Create a dark labour event about unsafe conditions. Define the hazard as a keyword." }, { "id": "the-work-crew", "title": "The Work Crew", "a": "Introduce a cast member who does manual labour — maintenance, construction, extraction.", "b": "Create a light labour event celebrating the completion of something difficult and physical." }, { "id": "deep-cut", "title": "The Deep Cut", "requires": [ "project" ], "a": "A labour project hits an unexpected obstacle. Create a dark event that delays or changes it.", "b": "A labour project succeeds ahead of schedule. Create a light event marking the milestone. Mark the project completed." }, { "id": "the-lab", "title": "The Lab", "a": "Create a science event — a discovery, an experiment, a result. Give it discipline: Science.", "b": "Start a science project with no end date. Its purpose is to answer a question no one can answer yet." }, { "id": "infrastructure", "title": "Infrastructure", "a": "Create an engineering event — something planned, built, or repaired. Give it discipline: Engineering.", "b": "Start an engineering project that addresses a structural or systems problem on the station." }, { "id": "cross-discipline", "title": "Cross-Discipline", "requires": [ "project" ], "a": "Create an event that bridges two disciplines — reference a science project in an engineering event, or vice versa.", "b": "Introduce a cast member whose work crosses disciplines. They do not fit neatly into one category." }, { "id": "the-disappearance", "title": "The Disappearance", "requires": [ "cast" ], "a": "{cast} vanishes for a period with no explanation. Create a dark event recording when they were last seen — and nothing more.", "b": "Something on the station goes missing: equipment, records, a person's entire file. Define what it is as a keyword." }, { "id": "not-what-it-seems", "title": "Not What It Seems", "requires": [ "project" ], "a": "{project}'s stated purpose and its real purpose are different. Update its description to hint at this — obliquely.", "b": "Create an event where something clearly happened, but the official record does not explain it." }, { "id": "the-other-name", "title": "The Other Name", "a": "Introduce a cast member who is using a false identity. No one on the station knows who they really are.", "b": "A keyword that everyone uses turns out to mean something different to one group. Create an event that hints at this." }, { "id": "redacted", "title": "Redacted", "a": "Create an event where the details have been deliberately obscured — something happened, but the record is incomplete.", "b": "{cast} knows something they refuse to say. Update their description with what they know but will not share." }, { "id": "the-signal", "title": "The Signal", "a": "Create an event about a transmission or signal that no one on the station can explain. Define it as a keyword.", "b": "Create a dark event suggesting someone has been communicating with someone they should not be communicating with." }, { "id": "no-body-found", "title": "No Body Found", "requires": [ "cast" ], "a": "{cast} is gone but there is no body and no confirmed cause. Give them an end date — leave the reason deliberately blank.", "b": "Create an event where someone was seen somewhere they should not have been. It was never mentioned again." }, { "id": "the-watcher", "title": "The Watcher", "a": "Introduce a cast member who has been quietly observing something for a long time. Their description should raise more questions than it answers.", "b": "Create an event where it becomes clear someone knew something was going to happen — and said nothing." }, { "id": "classified", "title": "Classified", "a": "A project exists that almost nobody knows about. Start one with a deliberately vague description.", "b": "Create an event that references something which officially does not exist. Do not explain it." }, { "id": "the-two-stories", "title": "The Two Stories", "requires": [ "cast" ], "a": "Create an event where {cast} and {cast} tell conflicting versions of what happened.", "b": "Define a keyword that carries two competing meanings. Note both in its definition without resolving which is true." }, { "id": "something-in-the-walls", "title": "Something in the Walls", "a": "Create a dark event where an ordinary part of the station behaves unexpectedly. No cause is found.", "b": "Define a keyword for a recurring anomaly that the station cannot explain and has learned to ignore." }, { "id": "uncharted", "title": "Uncharted", "a": "Create an event about discovering an unmapped section of the station. Define it as a keyword.", "b": "Start a project to map, survey, or document an area no one has fully explored." }, { "id": "beyond-the-seal", "title": "Beyond the Seal", "a": "Create an event where someone goes where they are not supposed to go. What did they find?", "b": "Create a dark event about what happens when a physical or social boundary is crossed for the first time." }, { "id": "first-survey", "title": "First Survey", "a": "Create a science event recording the first systematic study of something on the station. What was found?", "b": "Introduce a cast member who spends their time cataloguing things others overlook." }, { "id": "something-old", "title": "Something Old", "a": "Create an event where an old section of the station is reopened. What was left behind? Define it as a keyword.", "b": "Create an event discovering records or materials from the station's earliest days — before the current colony." }, { "id": "outer-edge", "title": "Outer Edge", "a": "Create an event where someone reaches the outermost part of the station. What is the view from there?", "b": "Start a project to extend the station's reach — physically or in terms of knowledge." }, { "id": "what-lives-there", "title": "What Lives There", "a": "Create an event about discovering something — biological, mechanical, or social — in a place no one expected.", "b": "Define a keyword for something that exists on the station that most people do not know about." }, { "id": "the-map-was-wrong", "title": "The Map Was Wrong", "requires": [ "keyword" ], "a": "Create an event where an established understanding ({keyword}) turns out to be incomplete or incorrect.", "b": "Create a dark event where acting on wrong information leads to a serious consequence." }, { "id": "into-the-dark", "title": "Into the Dark", "a": "Create a dark event where an exploration goes badly. Something is found that should not have been found.", "b": "Introduce a cast member who returned from a solo exploration changed in a way they will not explain." }, { "id": "the-expedition", "title": "The Expedition", "a": "Start a science or labour project explicitly about going somewhere on the station no one has been before.", "b": "Create an event where a small group ventures somewhere together — and not everyone comes back the same." }, { "id": "deeper-still", "title": "Deeper Still", "a": "An earlier exploration revealed something. Create an event where someone goes back to look more carefully.", "b": "Create a light event where the unknown turns out to be less threatening than feared — and more interesting." } ]