Initial implementation of temporal progress page
Seven particle-based progress cards (hour, day, week, month, year, summer, fall) with work-time mode toggle and bridge days support. Light elegant design with accumulating particle animation. Express server proxies dagsmart.se API.
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// ─────────────────────────────────────────────────────────────────────────────
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// Constants
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// ─────────────────────────────────────────────────────────────────────────────
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const WORK_START = 8 * 60; // 08:00 in minutes from midnight
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const LUNCH_START = 12 * 60; // 12:00
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const LUNCH_END = 13 * 60; // 13:00
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const WORK_END = 17 * 60; // 17:00
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const WORK_MINUTES = 8 * 60; // 480 min = 8 effective hours
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const CARDS = [
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{ id: 'hour', label: 'Hour' },
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{ id: 'day', label: 'Day' },
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{ id: 'week', label: 'Week' },
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{ id: 'month', label: 'Month' },
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{ id: 'year', label: 'Year' },
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{ id: 'summer', label: 'Summer' },
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{ id: 'fall', label: 'Fall' },
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];
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const PARTICLE_COLORS = {
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active: [26, 26, 46 ],
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'not-work-time': [185, 180, 172],
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summer: [196, 144, 42 ],
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'off-season': [160, 168, 184],
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};
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// ─────────────────────────────────────────────────────────────────────────────
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// App State
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// ─────────────────────────────────────────────────────────────────────────────
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const state = {
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workMode: false,
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includeBridgeDays: false,
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holidaySet: new Set(),
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bridgeDaySet: new Set(),
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midsommar: null, // Date of midsommarafton
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fallStart: null, // Date of first Monday of August
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loaded: false,
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};
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// ─────────────────────────────────────────────────────────────────────────────
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// Date Utilities
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// ─────────────────────────────────────────────────────────────────────────────
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function formatDate(date) {
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const y = date.getFullYear();
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const m = String(date.getMonth() + 1).padStart(2, '0');
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const d = String(date.getDate()).padStart(2, '0');
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return `${y}-${m}-${d}`;
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}
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function startOfDay(date) {
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const d = new Date(date);
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d.setHours(0, 0, 0, 0);
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return d;
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}
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function firstMondayOfAugust(year) {
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const d = new Date(year, 7, 1); // Aug 1
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const day = d.getDay(); // 0=Sun, 1=Mon, ...
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const offset = day === 1 ? 0 : (8 - day) % 7;
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return new Date(year, 7, 1 + offset);
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}
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function seededRandom(seed) {
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const x = Math.sin(seed + 1) * 10000;
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return x - Math.floor(x);
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Work Time Utilities
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// ─────────────────────────────────────────────────────────────────────────────
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function isWeekend(date) {
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const d = date.getDay();
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return d === 0 || d === 6;
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}
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function isJuly(date) {
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return date.getMonth() === 6;
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}
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function isWorkDay(date) {
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if (isWeekend(date)) return false;
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if (isJuly(date)) return false;
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const ds = formatDate(date);
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if (state.holidaySet.has(ds)) return false;
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if (state.includeBridgeDays && state.bridgeDaySet.has(ds)) return false;
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return true;
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}
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// Returns elapsed work minutes today (0 to WORK_MINUTES)
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function elapsedWorkMinutesToday(now) {
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const mins = now.getHours() * 60 + now.getMinutes() + now.getSeconds() / 60;
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if (mins < WORK_START) return 0;
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if (mins >= WORK_END) return WORK_MINUTES;
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if (mins >= LUNCH_START && mins < LUNCH_END) return LUNCH_START - WORK_START;
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if (mins < LUNCH_START) return mins - WORK_START;
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return (LUNCH_START - WORK_START) + (mins - LUNCH_END);
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}
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function isCurrentlyWorkTime(now) {
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if (!isWorkDay(now)) return false;
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const mins = now.getHours() * 60 + now.getMinutes();
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if (mins < WORK_START || mins >= WORK_END) return false;
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if (mins >= LUNCH_START && mins < LUNCH_END) return false;
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return true;
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}
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// Count work days in [start, end) — start inclusive, end exclusive
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function countWorkDays(start, end) {
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let count = 0;
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const d = startOfDay(start);
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const e = startOfDay(end);
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while (d < e) {
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if (isWorkDay(d)) count++;
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d.setDate(d.getDate() + 1);
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}
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return count;
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Label Formatting
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// ─────────────────────────────────────────────────────────────────────────────
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function fmtMinutes(min) {
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const h = Math.floor(min / 60);
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const m = Math.ceil(min % 60);
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if (h === 0) return `${m}m`;
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if (m === 0) return `${h}h`;
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return `${h}h ${m}m`;
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}
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function fmtDays(n, prefix = '', suffix = 'remaining') {
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const d = n === 1 ? 'day' : 'days';
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return [prefix, `${n}`, d, suffix].filter(Boolean).join(' ');
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}
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function fmtWorkDays(n, prefix = '', suffix = 'remaining') {
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const d = n === 1 ? 'working day' : 'working days';
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return [prefix, `${n}`, d, suffix].filter(Boolean).join(' ');
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Progress Calculations
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// Each returns { progress: 0–1, remainingLabel: string, cardState: string }
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// cardState: 'active' | 'not-work-time' | 'summer' | 'off-season'
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// ─────────────────────────────────────────────────────────────────────────────
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function getHourState(now) {
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if (state.workMode && !isCurrentlyWorkTime(now)) {
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const msg = isWorkDay(now) ? 'outside work hours' : 'not a work day';
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return { progress: 0, remainingLabel: msg, cardState: 'not-work-time' };
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}
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const mins = now.getMinutes() + now.getSeconds() / 60;
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const remaining = Math.ceil(60 - mins);
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return { progress: mins / 60, remainingLabel: `${remaining}m remaining`, cardState: 'active' };
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}
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function getDayState(now) {
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if (state.workMode) {
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if (!isWorkDay(now)) {
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return { progress: 0, remainingLabel: 'not a work day', cardState: 'not-work-time' };
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}
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const mins = now.getHours() * 60 + now.getMinutes();
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if (mins < WORK_START) {
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return { progress: 0, remainingLabel: 'work starts at 08:00', cardState: 'not-work-time' };
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}
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if (mins >= LUNCH_START && mins < LUNCH_END) {
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return { progress: (LUNCH_START - WORK_START) / WORK_MINUTES, remainingLabel: 'lunch break', cardState: 'not-work-time' };
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}
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if (mins >= WORK_END) {
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return { progress: 1, remainingLabel: 'work day done', cardState: 'not-work-time' };
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}
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const elapsed = elapsedWorkMinutesToday(now);
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const remaining = WORK_MINUTES - elapsed;
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return { progress: elapsed / WORK_MINUTES, remainingLabel: fmtMinutes(remaining) + ' remaining', cardState: 'active' };
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}
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const secs = now.getHours() * 3600 + now.getMinutes() * 60 + now.getSeconds();
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const remainSecs = 86400 - secs;
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return { progress: secs / 86400, remainingLabel: fmtMinutes(remainSecs / 60) + ' remaining', cardState: 'active' };
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}
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function getWeekState(now) {
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const dow = (now.getDay() + 6) % 7; // 0=Mon, 6=Sun
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const monday = startOfDay(now);
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monday.setDate(monday.getDate() - dow);
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const nextMonday = new Date(monday);
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nextMonday.setDate(monday.getDate() + 7);
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if (state.workMode) {
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const friday = new Date(monday);
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friday.setDate(monday.getDate() + 5); // exclusive end (Sat)
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const totalWork = countWorkDays(monday, friday);
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if (totalWork === 0) {
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return { progress: 0, remainingLabel: 'no work days this week', cardState: 'not-work-time' };
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}
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let elapsed = countWorkDays(monday, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = Math.min(1, elapsed / totalWork);
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'week done' : fmtWorkDays(remaining);
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = (now - monday) / (nextMonday - monday);
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const remainMs = nextMonday - now;
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const remainDays = Math.ceil(remainMs / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays), cardState: 'active' };
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}
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function getMonthState(now) {
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const year = now.getFullYear();
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const month = now.getMonth();
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const firstDay = new Date(year, month, 1);
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const firstNextMonth = new Date(year, month + 1, 1);
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if (state.workMode) {
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const totalWork = countWorkDays(firstDay, firstNextMonth);
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if (totalWork === 0) {
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return { progress: 1, remainingLabel: 'no work days this month', cardState: 'not-work-time' };
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}
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let elapsed = countWorkDays(firstDay, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = Math.min(1, elapsed / totalWork);
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'month done' : fmtWorkDays(remaining);
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = (now - firstDay) / (firstNextMonth - firstDay);
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const remainDays = Math.ceil((firstNextMonth - now) / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays), cardState: 'active' };
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}
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function getYearState(now) {
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const year = now.getFullYear();
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const firstDay = new Date(year, 0, 1);
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const firstNextYear = new Date(year + 1, 0, 1);
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if (state.workMode) {
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const totalWork = countWorkDays(firstDay, firstNextYear);
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let elapsed = countWorkDays(firstDay, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = Math.min(1, elapsed / totalWork);
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'year done' : fmtWorkDays(remaining);
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = (now - firstDay) / (firstNextYear - firstDay);
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const remainDays = Math.ceil((firstNextYear - now) / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays), cardState: 'active' };
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}
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function getSummerState(now) {
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const { midsommar, fallStart } = state;
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if (!midsommar || !fallStart) return { progress: 0, remainingLabel: '…', cardState: 'active' };
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const year = now.getFullYear();
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const janFirst = new Date(year, 0, 1);
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// Currently summer
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if (now >= midsommar && now < fallStart) {
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const backDate = fallStart.toLocaleDateString('sv-SE', { month: 'short', day: 'numeric' });
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return { progress: 1, remainingLabel: `back ${backDate}`, cardState: 'summer' };
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}
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// Pre-summer (before midsommar)
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if (now < midsommar) {
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if (state.workMode) {
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const totalWork = countWorkDays(janFirst, midsommar);
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let elapsed = countWorkDays(janFirst, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = totalWork > 0 ? Math.min(1, elapsed / totalWork) : 0;
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'summer soon!' : fmtWorkDays(remaining, '', 'till summer');
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = (now - janFirst) / (midsommar - janFirst);
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const remainDays = Math.ceil((midsommar - now) / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays, '', 'till summer'), cardState: 'active' };
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}
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// After summer (fall/end of year) — point to next year's summer
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const nextYearStart = new Date(year + 1, 0, 1);
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const remainDays = Math.ceil((nextYearStart - now) / 86400000);
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return { progress: 1, remainingLabel: fmtDays(remainDays, '', 'till new year'), cardState: 'off-season' };
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}
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function getFallState(now) {
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const { fallStart } = state;
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if (!fallStart) return { progress: 0, remainingLabel: '…', cardState: 'off-season' };
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const year = now.getFullYear();
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const yearEnd = new Date(year + 1, 0, 1);
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if (now < fallStart) {
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const remainDays = Math.ceil((fallStart - now) / 86400000);
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return { progress: 0, remainingLabel: fmtDays(remainDays, '', 'till fall'), cardState: 'off-season' };
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}
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if (state.workMode) {
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const totalWork = countWorkDays(fallStart, yearEnd);
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let elapsed = countWorkDays(fallStart, startOfDay(now));
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if (isWorkDay(now)) elapsed += elapsedWorkMinutesToday(now) / WORK_MINUTES;
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const progress = totalWork > 0 ? Math.min(1, elapsed / totalWork) : 0;
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const remaining = Math.ceil(totalWork - elapsed);
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const label = remaining <= 0 ? 'year done!' : fmtWorkDays(remaining);
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return { progress, remainingLabel: label, cardState: 'active' };
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}
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const progress = Math.min(1, (now - fallStart) / (yearEnd - fallStart));
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const remainDays = Math.ceil((yearEnd - now) / 86400000);
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return { progress, remainingLabel: fmtDays(remainDays), cardState: 'active' };
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}
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function getCardState(id, now) {
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switch (id) {
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case 'hour': return getHourState(now);
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case 'day': return getDayState(now);
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case 'week': return getWeekState(now);
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case 'month': return getMonthState(now);
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case 'year': return getYearState(now);
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case 'summer': return getSummerState(now);
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case 'fall': return getFallState(now);
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}
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Particle Field
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// ─────────────────────────────────────────────────────────────────────────────
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class ParticleField {
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constructor(canvas, seed) {
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this.canvas = canvas;
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this.ctx = canvas.getContext('2d');
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this.seed = seed;
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this.particles = [];
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this.N = 120;
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this.targetProgress = 0;
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this.currentProgress = 0;
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this.cardState = 'active';
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this._initParticles();
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this._ro = new ResizeObserver(() => this._onResize());
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this._ro.observe(canvas.parentElement);
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}
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_onResize() {
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const rect = this.canvas.parentElement.getBoundingClientRect();
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this.canvas.width = rect.width * devicePixelRatio;
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this.canvas.height = rect.height * devicePixelRatio;
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this.canvas.style.width = rect.width + 'px';
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this.canvas.style.height = rect.height + 'px';
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this._initParticles();
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}
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_initParticles() {
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const { N, seed } = this;
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const w = this.canvas.width;
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const h = this.canvas.height;
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this.particles = Array.from({ length: N }, (_, i) => ({
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x: seededRandom(seed * 200 + i * 5 ) * w,
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y: seededRandom(seed * 200 + i * 5 + 1) * h,
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size: (1.5 + seededRandom(seed * 200 + i * 5 + 2) * 2.5) * devicePixelRatio,
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phase: seededRandom(seed * 200 + i * 5 + 3) * Math.PI * 2,
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speed: 0.3 + seededRandom(seed * 200 + i * 5 + 4) * 0.5,
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opacity: 0,
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}));
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}
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update(progress, cardState) {
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this.targetProgress = progress;
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this.cardState = cardState;
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}
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draw(ts) {
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const { ctx, canvas, particles, N } = this;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// Smoothly interpolate progress
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this.currentProgress += (this.targetProgress - this.currentProgress) * 0.025;
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const activeCount = Math.floor(this.currentProgress * N);
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const color = PARTICLE_COLORS[this.cardState] || PARTICLE_COLORS.active;
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const t = ts * 0.001;
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for (let i = 0; i < N; i++) {
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const p = particles[i];
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const targetOpacity = i < activeCount
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? 0.35 + seededRandom(this.seed * 200 + i * 5 + 2) * 0.3
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: 0;
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p.opacity += (targetOpacity - p.opacity) * 0.04;
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if (p.opacity < 0.005) continue;
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const dx = Math.sin(t * p.speed + p.phase) * 3 * devicePixelRatio;
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const dy = Math.cos(t * p.speed * 0.7 + p.phase + 1.3) * 2 * devicePixelRatio;
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ctx.beginPath();
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ctx.arc(p.x + dx, p.y + dy, p.size, 0, Math.PI * 2);
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ctx.fillStyle = `rgba(${color[0]},${color[1]},${color[2]},${p.opacity})`;
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ctx.fill();
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}
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}
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destroy() {
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this._ro.disconnect();
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}
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}
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// ─────────────────────────────────────────────────────────────────────────────
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// Data Loading & Caching
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// ─────────────────────────────────────────────────────────────────────────────
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async function fetchWithCache(url, cacheKey) {
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const cached = localStorage.getItem(cacheKey);
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if (cached) {
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try {
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const { year, data } = JSON.parse(cached);
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if (year === new Date().getFullYear()) return data;
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} catch (_) {}
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}
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const res = await fetch(url);
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const data = await res.json();
|
||||
localStorage.setItem(cacheKey, JSON.stringify({ year: new Date().getFullYear(), data }));
|
||||
return data;
|
||||
}
|
||||
|
||||
async function loadData() {
|
||||
const year = new Date().getFullYear();
|
||||
const [holidays, bridgeDays] = await Promise.all([
|
||||
fetchWithCache(`/api/holidays?year=${year}`, `holidays_${year}`),
|
||||
fetchWithCache(`/api/bridge-days?year=${year}`, `bridgeDays_${year}`),
|
||||
]);
|
||||
|
||||
state.holidaySet = new Set(holidays.map(h => h.date));
|
||||
state.bridgeDaySet = new Set(bridgeDays.map(h => h.date));
|
||||
|
||||
const midsommarEntry = holidays.find(h => h.code === 'midsummerEve');
|
||||
state.midsommar = midsommarEntry ? new Date(midsommarEntry.date + 'T00:00:00') : null;
|
||||
state.fallStart = firstMondayOfAugust(year);
|
||||
state.loaded = true;
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────────
|
||||
// DOM & Animation
|
||||
// ─────────────────────────────────────────────────────────────────────────────
|
||||
|
||||
function buildDOM() {
|
||||
const container = document.getElementById('cards');
|
||||
CARDS.forEach(({ id, label }) => {
|
||||
const card = document.createElement('div');
|
||||
card.className = 'card';
|
||||
card.id = `card-${id}`;
|
||||
|
||||
const canvas = document.createElement('canvas');
|
||||
card.appendChild(canvas);
|
||||
|
||||
const content = document.createElement('div');
|
||||
content.className = 'card-content';
|
||||
content.innerHTML = `
|
||||
<span class="card-name">${label}</span>
|
||||
<span class="card-remaining"></span>
|
||||
`;
|
||||
card.appendChild(content);
|
||||
container.appendChild(card);
|
||||
});
|
||||
}
|
||||
|
||||
function initParticleFields() {
|
||||
const fields = {};
|
||||
CARDS.forEach(({ id }, i) => {
|
||||
const card = document.getElementById(`card-${id}`);
|
||||
const canvas = card.querySelector('canvas');
|
||||
// Trigger initial resize
|
||||
const rect = card.getBoundingClientRect();
|
||||
canvas.width = rect.width * devicePixelRatio;
|
||||
canvas.height = rect.height * devicePixelRatio;
|
||||
canvas.style.width = rect.width + 'px';
|
||||
canvas.style.height = rect.height + 'px';
|
||||
fields[id] = new ParticleField(canvas, i + 1);
|
||||
});
|
||||
return fields;
|
||||
}
|
||||
|
||||
let particleFields = null;
|
||||
|
||||
function tick(ts) {
|
||||
const now = new Date();
|
||||
CARDS.forEach(({ id, label }) => {
|
||||
const { progress, remainingLabel, cardState } = getCardState(id, now);
|
||||
const card = document.getElementById(`card-${id}`);
|
||||
|
||||
// Update card state class
|
||||
card.className = `card state-${cardState}`;
|
||||
|
||||
// Update text
|
||||
card.querySelector('.card-remaining').textContent = remainingLabel;
|
||||
|
||||
// Update particles
|
||||
particleFields[id].update(progress, cardState);
|
||||
particleFields[id].draw(ts);
|
||||
});
|
||||
|
||||
requestAnimationFrame(tick);
|
||||
}
|
||||
|
||||
function setupToggles() {
|
||||
const workModeEl = document.getElementById('workMode');
|
||||
const bridgeDaysEl = document.getElementById('bridgeDays');
|
||||
const bridgeDaysLabel = document.getElementById('bridgeDaysLabel');
|
||||
|
||||
workModeEl.addEventListener('change', () => {
|
||||
state.workMode = workModeEl.checked;
|
||||
bridgeDaysLabel.classList.toggle('visible', state.workMode);
|
||||
if (!state.workMode) {
|
||||
bridgeDaysEl.checked = false;
|
||||
state.includeBridgeDays = false;
|
||||
}
|
||||
});
|
||||
|
||||
bridgeDaysEl.addEventListener('change', () => {
|
||||
state.includeBridgeDays = bridgeDaysEl.checked;
|
||||
});
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────────────────────────
|
||||
// Init
|
||||
// ─────────────────────────────────────────────────────────────────────────────
|
||||
|
||||
async function init() {
|
||||
// Show loading indicator
|
||||
const loadingEl = document.createElement('div');
|
||||
loadingEl.id = 'loading';
|
||||
loadingEl.textContent = 'loading';
|
||||
document.body.appendChild(loadingEl);
|
||||
|
||||
buildDOM();
|
||||
setupToggles();
|
||||
|
||||
await loadData();
|
||||
|
||||
particleFields = initParticleFields();
|
||||
|
||||
loadingEl.classList.add('hidden');
|
||||
setTimeout(() => loadingEl.remove(), 600);
|
||||
|
||||
requestAnimationFrame(tick);
|
||||
}
|
||||
|
||||
init();
|
||||
@@ -0,0 +1,30 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Aftersummer</title>
|
||||
<link rel="preconnect" href="https://fonts.googleapis.com">
|
||||
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
|
||||
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@300;400;500&display=swap" rel="stylesheet">
|
||||
<link rel="stylesheet" href="style.css">
|
||||
</head>
|
||||
<body>
|
||||
<header>
|
||||
<div class="toggles">
|
||||
<label class="toggle" id="workModeLabel">
|
||||
<input type="checkbox" id="workMode">
|
||||
<span class="track"></span>
|
||||
<span class="toggle-label">Work time</span>
|
||||
</label>
|
||||
<label class="toggle" id="bridgeDaysLabel">
|
||||
<input type="checkbox" id="bridgeDays">
|
||||
<span class="track"></span>
|
||||
<span class="toggle-label">Bridge days</span>
|
||||
</label>
|
||||
</div>
|
||||
</header>
|
||||
<main id="cards"></main>
|
||||
<script type="module" src="app.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,190 @@
|
||||
*, *::before, *::after {
|
||||
box-sizing: border-box;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
:root {
|
||||
--bg: #f7f6f2;
|
||||
--border: rgba(0, 0, 0, 0.07);
|
||||
--text: #1a1a1a;
|
||||
--text-muted: #aaa;
|
||||
--text-secondary: #666;
|
||||
--header-height: 52px;
|
||||
}
|
||||
|
||||
html, body {
|
||||
height: 100%;
|
||||
background: var(--bg);
|
||||
font-family: 'Inter', system-ui, sans-serif;
|
||||
font-weight: 300;
|
||||
color: var(--text);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
/* ── Header ─────────────────────────────────────── */
|
||||
header {
|
||||
height: var(--header-height);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
padding: 0 32px;
|
||||
border-bottom: 1px solid var(--border);
|
||||
}
|
||||
|
||||
.toggles {
|
||||
display: flex;
|
||||
gap: 28px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.toggle {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
cursor: pointer;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.toggle input {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.track {
|
||||
position: relative;
|
||||
width: 40px;
|
||||
height: 22px;
|
||||
background: #ddd;
|
||||
border-radius: 11px;
|
||||
transition: background 0.2s ease;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.track::after {
|
||||
content: '';
|
||||
position: absolute;
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
background: white;
|
||||
border-radius: 50%;
|
||||
top: 3px;
|
||||
left: 3px;
|
||||
transition: left 0.2s ease;
|
||||
box-shadow: 0 1px 3px rgba(0,0,0,0.15);
|
||||
}
|
||||
|
||||
.toggle input:checked + .track {
|
||||
background: #1a1a1a;
|
||||
}
|
||||
|
||||
.toggle input:checked + .track::after {
|
||||
left: 21px;
|
||||
}
|
||||
|
||||
.toggle-label {
|
||||
font-size: 12px;
|
||||
letter-spacing: 0.04em;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
#bridgeDaysLabel {
|
||||
opacity: 0;
|
||||
pointer-events: none;
|
||||
transition: opacity 0.2s ease;
|
||||
}
|
||||
|
||||
#bridgeDaysLabel.visible {
|
||||
opacity: 1;
|
||||
pointer-events: all;
|
||||
}
|
||||
|
||||
/* ── Cards ───────────────────────────────────────── */
|
||||
#cards {
|
||||
height: calc(100vh - var(--header-height));
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.card {
|
||||
position: relative;
|
||||
flex: 1;
|
||||
border-bottom: 1px solid var(--border);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.card:last-child {
|
||||
border-bottom: none;
|
||||
}
|
||||
|
||||
.card canvas {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.card-content {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 0 32px;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.card-name {
|
||||
font-size: 11px;
|
||||
font-weight: 400;
|
||||
letter-spacing: 0.12em;
|
||||
text-transform: uppercase;
|
||||
color: var(--text-muted);
|
||||
transition: color 0.4s ease;
|
||||
}
|
||||
|
||||
.card-remaining {
|
||||
font-size: 13px;
|
||||
font-weight: 300;
|
||||
color: var(--text-secondary);
|
||||
transition: color 0.4s ease;
|
||||
}
|
||||
|
||||
/* State variants */
|
||||
.card.state-not-work-time .card-name,
|
||||
.card.state-not-work-time .card-remaining {
|
||||
color: #ccc;
|
||||
}
|
||||
|
||||
.card.state-summer .card-name {
|
||||
color: #c4902a;
|
||||
}
|
||||
|
||||
.card.state-summer .card-remaining {
|
||||
color: #c4902a;
|
||||
opacity: 0.8;
|
||||
}
|
||||
|
||||
.card.state-off-season .card-name,
|
||||
.card.state-off-season .card-remaining {
|
||||
color: #b0b8c8;
|
||||
}
|
||||
|
||||
/* Loading state */
|
||||
#loading {
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
background: var(--bg);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 12px;
|
||||
letter-spacing: 0.08em;
|
||||
color: var(--text-muted);
|
||||
z-index: 100;
|
||||
transition: opacity 0.5s ease;
|
||||
}
|
||||
|
||||
#loading.hidden {
|
||||
opacity: 0;
|
||||
pointer-events: none;
|
||||
}
|
||||
Reference in New Issue
Block a user